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Home » Football » Full Version » Mediafire » Soccer » Download Game: FIFA 12 Full Version (Soccer Game)

Download Game: FIFA 12 Full Version (Soccer Game)

 FIFA 12
Cover  FIFA 12 

Free Download Football Game: FIFA 12 Full Version

   FIFA 12 is the nineteenth game in Electronic Arts' FIFA series of association football video games. Published by Electronic Arts worldwide under the EA Sports label. An "Ultimate Edition" of the game was available through Game and Gamestation stores if pre-ordered. It included four monthly Ultimate Team gold packs, with each pack containing 12 items including players, contracts, stadiums, managers, staff, fitness, healing, footballs, team kits and badges. Each pack contained one or more (if you are lucky) rare item, such as enhanced player attributes, longer contracts and the most coveted players. On 22 June 2011, EA Sports announced that the Microsoft Windows version of FIFA 12 will have the same engine, features, and competitions as the PlayStation 3 and Xbox 360 versions (source).

For those of you lovers of football games certainly do not want to miss with this game.

Screenshot FIFA 12
Screenshot FIFA 12
   FIFA 12 has sold 3.2 million copies for the Xbox 360 and PlayStation 3 versions since it was launched 27 September 2011. And this game is a fierce rival Pro Evolution Soccer 2012 by Konami released yanng

EA has always instill new features in each series. That's why "That's what makes FIFA 12 managed to the make history as the biggest game launch to date," said Andrew Wilson, Executive Vice-President of EA Sports. Top sellers in particular here in the segment of sports games.

FIFA 12 is proving to be the best-selling football game in many countries, even in the English game is perched at position number 3 best-selling game after the Black Ops and Modern Warfare 2.
Screenshot FIFA 12
Screenshot FIFA 12
    If we are talking about a football game franchise that is always trying to come up with realistic visuals and gameplay, FIFA could arguably be the champion for the effort on this one. Franchise that was born from the cold hands of Electronic Arts is always present with captivating graphics quality and details of each series. Not only in terms of players, but also the costumes and the stage becomes a key element to build a real competitive atmosphere. FIFA is a football game so indulgent eye. But the core of the game of football lies not in what the eye sees, but also the sensation that granted from the overall gameplay. This is what trying to be extracted from his latest series, FIFA 12.

Long before the release of FIFA 12, Electronic Arts has claimed that FIFA 12 would appear to be different from the previous series. Through the trailer, screenshots, and descriptions are available, they introduced a new machine to accommodate the needs of the player animations that gamers will be more adaptive to the real world. Weapon "secret" was named Player-Impact Engine. As one gamer who wants to know about this one feature, the machine has become one of the main reasons for trying to FIFA 12. Not only just to test how well the implementation, but also presented a significant impact on the entire game.

What will be the core of a football game? In addition be sure to bring all of the most basic elements that are in a football game, such as rules and basic techniques in playing football should be able to bring the ambiance and "flavor" of this game is definitely in the game that they litter. This is what has always been the focus of the Electronic Arts FIFA when designing a game. Not the name of the FIFA game, if he is unable to bring the quality of graphics and visuals that can mengkomodir needs. In addition, many details are added also reinforce the impression of a strong start to the match quality football. EA got all that.

Visualization presented in FIFA 12 deserves a big thumbs up. Depiction of the characters are designed with simply perfect, with little detail is displayed correctly. The atmosphere is also created from the fields of design and visualization of the audience who managed to build a more realistic game. How well this visualization? Electronic Arts is not just trying to show the sheer face of similar players, but also presents a moving facial expressions dynamically in every game. Although more often appear only in the eye movements that focus on the ball, an expression like this to be an interesting potential to continue to be followed in the future if better developed.

Motion animation featured in FIFA 12 also may be spelled out very well. Quality movement and animation runs is shown by every player to come up with the uniqueness of each, so that the typical player that we often find in a real game. Players can also move quite smoothly, maneuver, and execute the action you want with pretty responsive. Movements such as sliding and defensive address can also be displayed either, because the movement of the ball players. No wonder so many gamers who think FIFA is perfect for both features. Animation and visualization are presented invincible.

The main features of what is offered in 12 Cup Electronic Arts? The answer, of course-Impact Machine Player. The new machine through the first current is applied to the FIFA series, EA hopes to bring a more realistic game, making each player as a physical form that can interact with other players. All the angles on the player's body into a "collision" of three-dimensional embedding model can not be penetrated by other solid objects in the game. By using this kind of programming, FIFA 12 managed to reach a level that has not been able to implement any sports game ever. One step closer to the real world.


The first time you feel the engine directly in the game, you will be amazed to benefit from the features presented. You will feel a different sensation because of the players now react and act differently as a result of the impact player the machine. When the duel in the air or any other fighting over the ball, the machine is causing effects not unlike the collision which happened in the real world. Even players who touched the elbow of your head can change the position of the player's head, as seen in the picture above. But unfortunately, this admiration only happens in one or two games early. Why? Since you will slowly begin to find the opening game that is hard to tolerate.

Running the ball hard and of course being the most basic movement in the game of football. Impact Machine players have to be presented to take you to a new attack and defense strategies and innovative, but in reality not much has changed. You can still take the ball the same way. Which differ only in the frequency of players who fell in the field due to a collision that created, something you will often see. But strangely, this increased frequency is accompanied by an increase in bad as well. The referee apparently did not care and still provide a signal to Play On. At first suspicion comes from the type presented by the referee, but after replacing it? Not much has changed.

GAMEPLAY:

EA is pursuing a real atmosphere of the game and player-Impact Machine be a good start. But implementation is not perfect, making this machine makes the game an atmosphere of unrest. One person who falls suddenly will trigger another player down, then blow them down anyway, making the field is like a game of American Football. As if all players only robot without thinking that just moved into your control, without AI or even the instinct of a footballer. It would be better if EA has also added a reactive animations like jumping or maneuvers to avoid other, more wealthy to avoid the pileup of players from this. Not to mention the problem of collisions between players on a team are also common. You will find a friend who is moving too close or even hinder the way you walk. The result? The collision between the co-player counter-productive. Okay, it happens in real games, but really, not as often when you play FIFA 12.

Machine-impact player does not offer a different experience, but unfortunately more to the concept of eye-candy with no major impact on the gameplay system is presented. However, this machine will be an asset with huge potential in the future. Combine this with the expression of a more reactive and rich, FIFA 12 will be closer to producing a football game super-realistic.

The main features of what is offered in 12 Cup Electronic Arts? The answer, of course-Impact Machine Player. The new machine through the first current is applied to the FIFA series, EA hopes to bring a more realistic game, making each player as a physical form that can interact with other players. All the angles on the player's body into a "collision" of three-dimensional embedding model can not be penetrated by other solid objects in the game. By using this kind of programming, FIFA 12 managed to reach a level that has not been able to implement any sports game ever. One step closer to the real world.

The first time you feel the engine directly in the game, you will be amazed to benefit from the features presented. You will feel a different sensation because of the players now react and act differently as a result of the impact player the machine. When the duel in the air or any other fighting over the ball, the machine is causing effects not unlike the collision which happened in the real world. Even players who touched the elbow of your head can change the position of the player's head, as seen in the picture above. But unfortunately, this admiration only happens in one or two games early. Why? Since you will slowly begin to find the opening game that is hard to tolerate.

Running the ball hard and of course being the most basic movement in the game of football. Impact Machine players have to be presented to take you to a new attack and defense strategies and innovative, but in reality not much has changed. You can still take the ball the same way. Which differ only in the frequency of players who fell in the field due to a collision that created, something you will often see. But strangely, this increased frequency is accompanied by an increase in bad as well. The referee apparently did not care and still provide a signal to Play On. At first suspicion comes from the type presented by the referee, but after replacing it? Not much has changed.

EA is pursuing a real atmosphere of the game and player-Impact Machine be a good start. But implementation is not perfect, making this machine makes the game an atmosphere of unrest. One person who falls suddenly will trigger another player down, then blow them down anyway, making the field is like a game of American Football. As if all players only robot without thinking that just moved into your control, without AI or even the instinct of a footballer. It would be better if EA has also added a reactive animations like jumping or maneuvers to avoid other, more wealthy to avoid the pileup of players from this. Not to mention the problem of collisions between players on a team are also common. You will find a friend who is moving too close or even hinder the way you walk. The result? The collision between the co-player counter-productive. Okay, it happens in real games, but really, not as often when you play FIFA 12. Chaotic.

Machine-impact player does not offer a different experience, but unfortunately more to the concept of eye-candy with no major impact on the gameplay system is presented.

However, this machine will be an asset with huge potential in the future. Combine this with the expression of a more reactive and rich, FIFA 12 will be closer to producing a football game super-realistic.

Set the strategy, the position of the player in a position that we want, set formation, and developed a style of play that adapatif certainly very important to win football games. No one doubts that. So every football game would bring this menu to be accessed by the player before starting the game, FIFA 12 is no exception. If we talk about the menu like this, what is most needed by a gamer? Information, information, and information. At least enough to describe the effects of any changes.

FIFA 12 comes with a menu that can accommodate most of what is required of a gamer. Governing the formation and strategies with ease, and even sort out its own frequency of strategies used in the field who want to form a scale that is easily understood. One very unfortunate is the lack of information can be obtained from the changes that we do in each row.

One of the most obvious example is an existing player's score. In essence, this value is the average value contained in the overall ability of the player. The larger the value, the better the performance of players. But in the real game, the score is only valid when the player can move in the position / area he controls. Unfortunately FIFA 12 does not accommodate this sort of thing. Forlan is a goalie change? You will still find the same players.

One thing is pretty feel adapatif FIFA 12 is a great game system, even for those who are not familiar with this franchise though. Adaptive in the sense of easy to master, both in terms of players or the game itself. AI presented in the game is quite reactive with the ball in the hands of state friends and foes alike, making them almost always in the right position. Regardless of the lack of impact player as a result of engine discussed earlier, Ai ability to move effectively and efficiently, in defense or attack its own added value.

Adaptive for the gamer yourself? EA seems to understand that there is always a chance for gamers who love FIFA 12 football franchise competitors to try it. In it? They prepare properly. They even provide an alternative control scheme for those who are used to playing PES series. Although there are differences on the button to run, but, overall PES gamers will be easier to master the game of FIFA 12 quickly through the control scheme. It did not take long to master, because the basic gameplay is not much different.

So what can be inferred from the game FIFA 12? A compliment must be submitted to Electronic Arts that the higher level of quality for the latest series is not only the visualization and animation is done very well, but a variety of innovations such as player-impact machines, reactive expression, and an improved AI system makes this game show gameplay system more perfect.

It's no shortage of variety going on here and there and make the playing experience a little less than the maximum, especially the new features presented by EA in it. But it must be admitted, presented a very large potential. With a few improvements, this feature will be the main weapon of the future FIFA franchise is unstoppable. EA brings the dream a much more realistic game? It will not be a mere dream in broad daylight. FIFA 12 is the appropriate basis for achieving this.

SYSTEM REQUIREMENTS:
OS: Windows XP / Windows Vista / Windows 7
CPU: Intel Core 2 Duo E6600 2.4GHz / Athlon 64 X2 Dual Core 5600+ (Dual core processor /Core duo 2 or better)
RAM: 2 GB
GFX: ATI RADEON HD 2900 / NVIDIA GEFORCE 8800 GS
GFX RAM: DirectX® 9.0c Compatible 3D accelerated 256 MB video card or equivalent (must support Shader Model 3.0 or above).
DirextX: DX 9


Download Game:


http://www.mediafire.com/?37gp4pw15qw7b
Password:www.rgamer.cz.cc

For English Commentary:
http://www.mediafire.com/?3f1oahbln2mem

For Chants:
http://www.mediafire.com/?hyc4ljvv78q9q





Posted by Miftah Da Silva on 5/10/2012 - Rating: 4.5
Title : Download Game: FIFA 12 Full Version (Soccer Game)
Description : Cover  FIFA 12  Free Download Football Game: FIFA 12 Full Version    FIFA 12 is the nineteenth ...

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